Assignment 1 - Planning: Animate a ball that behaves like a soccer ball or basketball. The first assignment given to us designed to accomplish two things. 1. allow our mentor identify the level of experience each student. 2. begin exploring planning, timing and spacing.
Assignment 3 - Anticipation and Squash & Stretch: To create the feeling of anticipation by having a ball begin to animate from a stopped position. Continue through obstacle course and come to stop on screen.
Assignment 5 - Arcs and Path of Action: To animate a single legged character completing a single jump on a path with an arc, and coming to a settle.
Assignment 8 (9) - Character Walks: To create a walking character with personality.